Night Worlds is an interactive browser experience built around radio frequencies, cities, weather, driving and ambient visual worlds. You do not pick a playlist — you tune a receiver, and the world re-tunes with it.
Radio is the navigation, not the whole product. A frequency is a place: its own city, its own night, its own weather, its own sound. The dial is the map.
The experience is a static front end (canvas + Web Audio + MapLibre) with a small metadata resolver for stream titles. Visual state is a composition: station profile + weather profile + quality constraints. Weather is a modifier of a world, not a separate set of scenes; the map is rendered at native resolution while atmosphere and post-processing degrade gracefully first.
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